Our Team

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Meet our Team

Bogdan
Management Code and Development Level DesignHi! I'm Bogdan. I'm the second person managing the entire project, together with Kamil we determine the direction of the whole project. We plan how to modify the original, what new content to add, and what we are currently focusing on. I mainly deal with programming and managing the entire game in Unity. I've spent countless hours playing Reksio games and I still enjoy coming back to them, discovering completely new details, because after all, these games were created to offer something for every age group. If I were to say what I value most about Reksio's Adventures, I would say it's the people, the people I've met both online through the group and Discord, and at conventions, which are the best opportunity to meet and chat with other young gamers and the creators of the series. Overall, it's the coolest fandom I know!

Kamil (MRX)
Management Graphic design and illustration Level Design
Hi! I'm Kamil (MRX). Reksio's Adventures are the main reason why I decided to pursue an artistic path. To this day, they inspire me immensely, not only in drawing but also in every creative project. I am one of the two people overseeing the entire project and clarifying its direction. I am responsible for creating graphics, backgrounds, animations, and other artistic works you may have encountered so far.

Julia (Luneł)
Code and DevelopmentHey! I'm Julia (Luneł). Some of you may remember me because I had the opportunity to participate in the Reksio Adventures knowledge contest finals at Kretescon 2023. The whole series is an integral part of my childhood. My favorite installment is "Reksio i Czarodzieje," and what I love most about the entire series are the timeless, witty dialogues, as well as Bartek Brosz's unique drawing style. I'm a programmer, and in the project, I'm responsible for bug fixes and all other necessary adjustments (improving fluidity, proper playback of animations, etc.).

Krzysztof (K.Leszcz)
Illustration
Voice actorHello! I'm Krzysztof (K.Leszcz). The Reksio Adventures series is associated with an intriguing storyline, likable characters, unique humor, rich graphics, and atmospheric music for me. You may know me from several Reksio fanarts and the comic "Na Kopiec Kreta i Kilimandżaro". In the project, I'm involved in preparing graphics and animations, and I'll also have the opportunity to lend my voice to several characters.

Bartek (barlitto)
Community Manager
CopyrightingHey! I'm Bartek (barlitto). In the project, I'm responsible for all articles on the website, social media, and keeping you informed about the project's progress. You may know me from my hobbyist blog about adventure games, where I try to spread information about projects emerging from the Reksio community. The Reksio Adventures series is my favorite game series, which allows me to "soften" into the good old times. Thanks to them, I also discovered my love for point-and-click games. I love their elaborate storyline, numerous references to previous installments, and excellent humor.

Liliana (Lili)
Music and SFXHey! I'm Liliana (Lili). You might know me from musical projects I share on my YouTube channel or from my collaboration on the Rex Adventures Symphony album (with Bartek Brosz) and Dark Side of the Mole (with KKR). The Adventures of Reksio series was a part of my childhood, and despite its high difficulty level, I always have fond memories of it. I really appreciated all of its layers: the music, the story, and the visuals. In the Remaster project, I'm responsible for sound design for selected elements of the boards and composing the new soundtrack.

Jacek (Uncle Jack)
Community Manager Level Design Voice actorHey! I'm Jacek (Uncle Jack). You might know me from my involvement in Fedora radio dramas or from hosting the dubbing contest at Kretescon 2024. The Adventures of Reksio games bring back memories of my childhood when I would play them over and over with my mom and brother, discovering and understanding more content and references with each round. What I love most about these games is their style, humor, and the absurd yet fascinating and intricate world they create. In the project, I'm working on voice acting and storytelling, and I'm trying to bring the Man with Scythe character into the mix.